Ubisoft’s new Tom Clancy’s Ghost Recon Future Soldier trailer gave Asylum the opportunity to shine at what it does best – making the impossible look possible. Asylum VFX Supervisor Marc Varisco, working closely with Little Minx director Ben Mor via Ubisoft, complemented the future-war world depicted in the latest Tom Clancy’s Ghost Recon Future Soldier game with top-notch post and VFX in a trailer that brings the franchise’s signature game play into the live-action world. The action, set on the streets of Moscow, portrays the command centers, rooftop sniper outposts, and tunnels of a chaotic warzone, with mayhem ranging from intense gun battles to rolling battle drones to a missile offensive against a pair of Russian tanks as an elite team of Americans target a wicked enemy commander.
From Ubisoft’s internal assets, Asylum’s CG and compositing teams re-fabricated and animated photo-real US and Russian drones into the trailer’s key sequences, developed the subterranean explosions that Ghost Recon® character 30k unleashes on the enemy command bunker, and animated the trademark game play Cross-com and Sniper POV graphics.
Additional effects included the major compositing challenge of 30k’s cloaking effect – which made him disappear into the background so he could sneak past opposition guards – that translated into a signature live-action effect. At the trailer’s climax, when the four soldiers re-group and confront a pair of Russian Attila tanks, Asylum incorporated a combination of matte paintings, composited battle effects, and simulated CG tank explosions complete with secondary parts and debris passes to complete its fiery crescendo.














